package com.l2jserver.gameserver.scripting.scriptengine.events;

import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.items.L2Henna;
import com.l2jserver.gameserver.scripting.scriptengine.events.impl.L2Event;

/**
 * @author TheOne
 */
public class HennaEvent implements L2Event
{
	private L2PcInstance player;
	private L2Henna henna;
	private boolean add;
	
	/**
	 * @return the player
	 */
	public L2PcInstance getPlayer()
	{
		return player;
	}
	
	/**
	 * @param p the player to set
	 */
	public void setPlayer(L2PcInstance p)
	{
		player = p;
	}
	
	/**
	 * @return the henna
	 */
	public L2Henna getHenna()
	{
		return henna;
	}
	
	/**
	 * @param h
	 */
	public void setHenna(L2Henna h)
	{
		henna = h;
	}
	
	/**
	 * @return the add
	 */
	public boolean isAdd()
	{
		return add;
	}
	
	/**
	 * @param add the add to set
	 */
	public void setAdd(boolean add)
	{
		this.add = add;
	}
}
